In this lesson I modeled a wall. I used a front view reference image. To do this I used the create polygon tool. I then had to use the front views reference image to trace the corner side of the wall. Every curve I made four points to make it look crisp. I then selected…
Category: Workshops
Modular Pillars
In this lesson I used my original wall I created and duplicated it a few times to make different pillars. Top start things off I added ten edge loops to the first duplicated wall. I then changed the workspace to animation mode and created a non linear bend. I rotated it ninety degrees in X…
Drawing In Cardiff
As a class we went to Cardiff to draw. We were looking for different items to draw as references to our assets in our asset pack. We started at the Cardiff Museum. We sat outside the museum spending twenty minutes drawing our own perspective of it. I had a face on view so I drew…
MASH
Over the past few lessons I have learned how to use MASH and the nodes it holds. MASH allows you to create super cool animations. You can destruct models, transform them into different models and animate the build of them. The distribute node is the first node you use. You use it to decide where…
Modelling a Bridge
In this lesson I was taught how to create a bridge. I extruded a cube for the base and then created another cube. I then gave it twelve sub-divisions in width, used the Bevel Tool and gave it four segments. I then went to animating mode, created a bend and rotated the line going through…
Medieval Flag
In this lesson I was taught how to build and texture a medieval flag. We took the reference image of a flag from textures.com and extruded a cylinder to match it. To do this we first needed to add extra Edge Loops. I then copy and pasted the extruded cylinder, deleted half of the faces,…
Roman Column And Bevel Tool
In this lesson I was taught how to make a Roman Column. I put my own spin on it to use in my level and made it a Doric Greek Column. I started off with a cube and extruded it to make the base. I then created a cylinder and scaled it to the reference…
Arch Way
In this lesson I made a basic Arch Way. I created a cube scaled it to the reference image and extruded it to different sizes and width’s. I followed a reference image to make sure I was extruding to it. Also from the image above you can see I deleted the top face on both extruded…
Barrel
In this lesson I was taught how to make a barrel. We went through the modelling process and texturing process. We did a few extrudes in Maya and learned a thing or two in Photoshop. The process was pretty straight forward and I found it fun. The texturing, although was pretty good I did find…
